Use case: stylized-concept. Asset type: single character concept for a textured 3D game model. Input image is the original Heroes III Vampire appearance reference, not an edit target. Create a high-detail full-body 3/4 front studio character render, pale neutral gray background, clean silhouette and even readable lighting. Faithful subject: gaunt elderly male Nosferatu vampire, bald elongated pale gray head, large pointed ears, hollow cheeks, sharp nose, subtle visible fangs, long pale clawlike five-finger hands. Wears fitted dark charcoal weathered leather/tunic, a small dark shoulder mantle, plain narrow belt, dark fitted trousers and pointed black boots. Narrow lean torso, long limbs, slightly stooped neck but natural standing neutral A-pose, hands apart from hips and fingers individually readable. No large cape, no plate armor, no weapon, no tuxedo, no long hair, no red coat on this base unit. Both feet fully visible, character fills 85 percent of vertical frame, full head and toes uncropped. Material detail readable at small game scale, restrained Heroes III dark-fantasy painted realism matching the original. One character only, no bat, no text, no labels, no checkerboard, no scenery.