<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Reverse-Engineering on yzh119</title><link>https://yzh119.github.io/tags/reverse-engineering/</link><description>Recent content in Reverse-Engineering on yzh119</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 09 Sep 2026 05:48:54 +0800</lastBuildDate><atom:link href="https://yzh119.github.io/tags/reverse-engineering/index.xml" rel="self" type="application/rss+xml"/><item><title>[AI] Heroes III sprite formats and engine constraints</title><link>https://yzh119.github.io/posts/h3-engine-constraints/</link><pubDate>Sun, 06 Sep 2026 12:00:00 +0800</pubDate><guid>https://yzh119.github.io/posts/h3-engine-constraints/</guid><description>&lt;blockquote&gt;&#10;&lt;p&gt;This article records the implementation and measurements at its publication stage. Versions, costs and check counts belong to that stage. See &lt;a href="https://yzh119.github.io/posts/necropolis-vampires/"&gt;Vampire delivery&lt;/a&gt; for the subsequent installation and &lt;a href="https://yzh119.github.io/posts/h3-art-tools/"&gt;the standalone tools&lt;/a&gt; for maintained commands.&lt;/p&gt;</description></item></channel></rss>