<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Threejs on yzh119</title><link>https://yzh119.github.io/tags/threejs/</link><description>Recent content in Threejs on yzh119</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sat, 03 Oct 2026 09:39:21 +0000</lastBuildDate><atom:link href="https://yzh119.github.io/tags/threejs/index.xml" rel="self" type="application/rss+xml"/><item><title>[AI] 3D battlefield experiments</title><link>https://yzh119.github.io/posts/battle-lab/</link><pubDate>Mon, 21 Sep 2026 01:05:15 +0000</pubDate><guid>https://yzh119.github.io/posts/battle-lab/</guid><description>&lt;p&gt;We want the existing 3D models in a battle where both armies can be selected and commanded under original H3 rules. &lt;a href="https://github.com/yzh119/h3-battle-lab"&gt;H3 Battle Lab&lt;/a&gt; handles realtime presentation. Compiled VCMI now computes combat; TypeScript retains the interface, rendering and event playback.&lt;/p&gt;</description></item></channel></rss>